VisDev, color language, creating the style, script edit, storyboard edit, leading the team of concept artists and modellers, SM.
(Project – short animation movie The Alchemy of a Storm)
Environment concept art, color scripts, book illustration.
Visual development, environment concept art, UI, world building.
(Projects - computer games: Time of Troubles, Zemsky Sobor, u/n)
Course Instructor: Visualization of a Story
Visual development, environment concept art.
(Project - animation movie: The Proud Princess)
Environment Artist, Lead Character Artist; helping to build pipelines and develop a visual style of a new project.
(Projects - mobile games: Ravenhill, Seekers Notes, unpublished)
Environment concept art.
Environment Artist, props artist.
(Project - mobile game: Homicide Squad)
Character concept art, environment concept art, animation, visual development, mentoring and education of juniors, refining team’s work to ensure it aligns with the project’s style.
Environment concept art, prop art, illustration
(Projects: Tropical Forest, Heartstone, Gwent)
Visual Development
Concept Art
Background Painting
Color Script
Illustration
Art Direction
Script Edit
Writing
Languages:
English, Русский, 日本語 (French - a little)
maria.gorbacheva.sds@gmail.com
Discord:
mariagorbacheva.ds

Coming on Trojan Horse was a Unicorn SEP 2026, short animation

2024, Animation Movie

2024, Video Game















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