
2024, Animation Movie
Environment Concept Artist
Visual development, environment concept art, UI, world building.
(Projects - computer games: Time of Troubles, Zemsky Sobor, u/n)
Visual development, environment concept art.
(Project- animation movie: The Proud Princess)
Environment Artist, Lead Character Artist; helping to build pipelines and develop a visual style of a new project.
(Projects - mobile games: Ravenhill, Seekers Notes, unpublished)
Environment concept art.
Environment Artist, props artist.
(Project - mobile game: Homicide Squad)
Character concept art, environment concept art, animation, visual development, mentoring and education of juniors, refining team’s work to ensure it aligns with the project’s style.
It's an outsource studio, so there was a lot of work in different genres, styles, and areas - from realism to hyper-cartoon.
Environment concept art, prop art, illustration.
Visual Development
Concept Art
Background Painting
Color Script
Illustration
Art Direction
Languages:
English, Русский, 日本語 (French - a little)







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